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- on exitFrame
- puppetTempo(4)
- set spritenum to 1
- set step to 4
- puppetSprite(spritenum, 1)
- if the locH of sprite 1 > 25 then
- puppetSound(1, "poem")
- go(#next)
- end if
- if the locH of sprite spritenum < 740 then
- set the locH of sprite spritenum to the locH of sprite spritenum + step
- if the name of member the memberNum of sprite spritenum = "snap" then
- set the memberNum of sprite spritenum to the number of member "blue2"
- else
- if the name of member the memberNum of sprite spritenum = "blue2" then
- set the memberNum of sprite spritenum to the number of member "snap"
- end if
- end if
- end if
- if the name of member the memberNum of sprite spritenum = "blue2" then
- set the locV of sprite spritenum to the locV of sprite spritenum - 3
- else
- if the name of member the memberNum of sprite spritenum = "snap" then
- set the locV of sprite spritenum to the locV of sprite spritenum + 3
- end if
- end if
- go(the frame)
- end
-